Gizzi RPG and Brawl in waiting games
Lead: Gizzi RPG and Gizzi Brawl are now in the waiting-games list on Desktop, ai.allternit.com, the m.allternit.com PWA and iPhone. The window shows the live games. Nothing is committed or merged yet.
How it works
What changed
| Where | Change |
|---|---|
| allternit-ai engine + window | Two new games in the list; a frame replaces the canvas for them |
| CSP (web + PWA) | Both game sites added to frame-src |
| iPhone app | Same two games in a web view; Brawl turned sideways in UIKit |
| Docs | Waiting games page, iPhone guide, release notes, dependency map |
Checks
| Check | Result |
|---|---|
| Web typecheck | Passed |
| Waiting-games tests | 7 of 7 passed |
| Both sites framed under the new CSP (Chrome) | Loaded, no CSP errors |
| Brawl in a phone-sized frame | Fills the frame, no rotate prompt |
| iOS simulator build | Succeeded |
| Docs link check | 0 problems |
| Not run | iPhone app on a device or simulator (needs sign-in) |
Behaviour notes
- A frame can't be paused. When the reply is ready, the Reply ready card covers the game until you pick Back to chat or Keep playing.
- With focus inside the game, Esc goes to the game. Use ✕ to close it.
- Both games need a connection.