HUD pen fix and one-card HUD
Answer me with artifact · 2026-10-28 14:26

New version 0.5.10

You have 0.5.5. Found when this page was made.

What's new:

Run in a terminal:

npx skills update answer-me-with-html -y

Or tell your agent:

Update answer-me-with-html
See what's new

HUD pen fix and one-card HUD

Lead: The pen opened the whole HUD full screen instead of the drawing layer, so you had no way out. That is fixed. The HUD is now one card with no frosted window around it, the same look as Claude's quick chat. Two PRs are open and not merged yet.

A

What broke

Cause

The pen opens a full-screen window at /hud/annotate. ShellApp rendered the HUD for every /hud path, so that window showed a grey HUD over the whole screen with no Done button. Escape closed the HUD and left the overlay open.

Fix

ShellApp renders only the drawing view at /hud/annotate, on a transparent page. Done or Escape closes the layer.

B

Pen layer after the fix

Drawing toolbar: colors, width, Clear, Save, Done (headless Chrome, page background white here; transparent in the app)
Drawing toolbar: colors, width, Clear, Save, Done (headless Chrome, page background white here; transparent in the app)
C

HUD after: light

HUD as one card, light
HUD as one card, light
D

HUD after: dark

HUD as one card, graphite dark
HUD as one card, graphite dark
E

Reference

Claude quick chat composer, the target look
Claude quick chat composer, the target look
F

Status

table
| Item | State ||---|---|| ai #883 code | ok open, not merged || platform #1953 docs | ok open, check_links 0 problems || Typecheck | ok clean || Agent mode row inside the card | warn not seen signed out; check in the app || Real Electron window | warn not checked; needs a Desktop build |