Toon avatar open source
Answer me with artifact · 2026-11-03 21:33

Toon avatar open source

Lead: These are the top 10 open-source projects that solve parts of the toon avatar problem. No single project does all of it. Projects 1, 2, 4 and 6 together cover the full path from one picture to a walking toon character with separate, swinging locs.

A

The top 10

# Project What it solves License Fit
1 StdGEN and StdGEN++ (CVPR 2025) One picture to a 3D character with body, clothes and hair as separate meshes, in about 3 minutes Open code and weights Best match for the model itself
2 HairDeck (October 2026) One picture to stylized hair cards with spring bones, so the hair swings. Exports GLB or VRM Apache-2.0 weights Best match for the locs
3 CharacterGen (SIGGRAPH 2024) Turns any pose in the picture into a clean A-pose before it builds the 3D model Open Fixes pose problems
4 Make-It-Animatable Rigs any humanoid mesh to a skeleton you choose, so our walk and run clips work Open Rigging to our skeleton
5 UniRig (SIGGRAPH 2025) Auto-rigging and skin weights for any mesh Permissive, commercial use allowed Rigging, second choice
6 VRM with three-vrm and MToon (pixiv) The web standard for toon avatars: toon shading, outlines, hair spring physics, face expressions MIT What the facility should render
7 M3 CharacterStudio Web avatar creator for VRM with swappable parts, built on three.js and React MIT Replacement for our creator screen
8 VRoid Studio Desktop VRM creator with hair modelled as strand groups. Anime style Free, not open source. You own what you make Fast hand-made test
9 100 Avatars (Polygonal Mind) 167 stylized rigged avatars in glTF that work with Mixamo clips CC0 Test bodies and reference
10 CharMorph Open Blender character creator with morphs and Rigify rigs GPL tool, CC0 or CC-BY bases Realistic bases only, low fit
B

How they fit together

body, clothes, face meshlocs with spring bonestoon shading, swinging locsToon pictureStdGENHairDeckMake-It-AnimatableVRM filethree-vrm in the facility
C

What I checked and what I did not

Checked
each project exists, what it says it does, and its stated license (web search, November 2026)
Not checked
I have not run any of them yet. HairDeck is new (late October 2026) and comes from one paper
Needs
1 to 5 need an NVIDIA GPU. This Mac cannot run them. A rented cloud GPU costs money, and I give you the price before I start
Already tried
TRELLIS and Hunyuan3D on free GPUs. Good shapes, but they paint the face flat and join the locs into one lump
D

Next step

Which should I test first?